World Server Opcodes names

Names extracted from war.exe (executable from the original iso) with the script “ExtractOpcodeName.py” ([1])

[+]   2 (0x02) ; F_QUEST
[+]   3 (0x03) ; F_UPDATE_SIEGE_LOOK_AT
[+]   4 (0x04) ; F_PLAYER_EXIT
[+]   5 (0x05) ; F_PLAYER_HEALTH
[+]   6 (0x06) ; F_CHAT
[+]   7 (0x07) ; F_TEXT
[+]   9 (0x09) ; F_OBJECT_STATE
[+]  10 (0x0A) ; F_OBJECT_DEATH
[+]  11 (0x0B) ; F_PING
[+]  12 (0x0C) ; F_PLAYER_QUIT
[+]  13 (0x0D) ; F_DUMP_STATICS
[+]  15 (0x0F) ; F_CONNECT
[+]  16 (0x10) ; F_DISCONNECT
[+]  17 (0x11) ; F_HEARTBEAT
[+]  19 (0x13) ; F_REQUEST_CHAR_TEMPLATES
[+]  20 (0x14) ; F_HIT_PLAYER
[+]  21 (0x15) ; F_DEATHSPAM
[+]  22 (0x16) ; F_REQUEST_INIT_OBJECT
[+]  23 (0x17) ; F_OPEN_GAME
[+]  24 (0x18) ; F_PLAYER_INFO
[+]  25 (0x19) ; F_WORLD_ENTER
[+]  26 (0x1A) ; F_CAMPAIGN_STATUS
[+]  27 (0x1B) ; F_REQ_CAMPAIGN_STATUS
[+]  29 (0x1D) ; F_GUILD_DATA
[+]  30 (0x1E) ; F_MAX_VELOCITY
[+]  31 (0x1F) ; F_SWITCH_REGION
[+]  32 (0x20) ; F_PET_INFO
[+]  33 (0x21) ; F_PLAYER_CLEAR_DEATH
[+]  34 (0x22) ; F_COMMAND_CONTROLLED
[+]  37 (0x25) ; F_GUILD_COMMAND
[+]  39 (0x27) ; F_REQUEST_TOK_REWARD
[+]  40 (0x28) ; F_SURVEY_BEGIN
[+]  41 (0x29) ; F_SHOW_DIALOG
[+]  42 (0x2A) ; F_PLAYERORG_APPROVAL
[+]  43 (0x2B) ; F_QUEST_INFO
[+]  47 (0x2F) ; F_INVITE_GROUP
[+]  48 (0x30) ; F_JOIN_GROUP
[+]  49 (0x31) ; F_PLAYER_DEATH
[+]  53 (0x35) ; F_DUMP_ARENAS_LARGE
[+]  55 (0x37) ; F_GROUP_COMMAND
[+]  56 (0x38) ; F_ZONEJUMP
[+]  57 (0x39) ; F_PLAYER_EXPERIENCE
[+]  58 (0x3A) ; F_XENON_VOICE
[+]  64 (0x40) ; F_REQUEST_WORLD_LARGE
[+]  65 (0x41) ; F_ACTION_COUNTER_INFO
[+]  68 (0x44) ; F_ACTION_COUNTER_UPDATE
[+]  70 (0x46) ; F_PLAYER_STATS
[+]  71 (0x47) ; F_MONSTER_STATS
[+]  72 (0x48) ; F_PLAY_EFFECT
[+]  73 (0x49) ; F_REMOVE_PLAYER
[+]  74 (0x4A) ; F_ZONEJUMP_FAILED
[+]  75 (0x4B) ; F_TRADE_STATUS
[+]  78 (0x4E) ; F_PLAYER_RENOWN
[+]  79 (0x4F) ; F_MOUNT_UPDATE
[+]  80 (0x50) ; F_PLAYER_LEVEL_UP
[+]  81 (0x51) ; F_ANIMATION
[+]  82 (0x52) ; F_PLAYER_WEALTH
[+]  83 (0x53) ; F_TROPHY_SETLOCATION
[+]  84 (0x54) ; F_REQUEST_CHAR
[+]  85 (0x55) ; F_REQUEST_CHAR_RESPONSE
[+]  86 (0x56) ; F_REQUEST_CHAR_ERROR
[+]  87 (0x57) ; F_CHARACTER_PREFS
[+]  88 (0x58) ; F_SEND_CHARACTER_RESPONSE
[+]  89 (0x59) ; F_SEND_CHARACTER_ERROR
[+]  90 (0x5A) ; F_PING_DATAGRAM
[+]  92 (0x5C) ; F_ENCRYPTKEY
[+]  93 (0x5D) ; F_PQLOOT_TRIGGER
[+]  94 (0x5E) ; F_SET_TARGET
[+]  96 (0x60) ; F_MYSTERY_BAG
[+]  97 (0x61) ; F_PLAY_SOUND
[+]  98 (0x62) ; F_PLAYER_STATE2
[+]  99 (0x63) ; F_QUERY_NAME
[+] 100 (0x64) ; F_QUERY_NAME_RESPONSE
[+] 101 (0x65) ; F_ADD_NAME
[+] 104 (0x68) ; F_DELETE_NAME
[+] 106 (0x6A) ; F_CHECK_NAME
[+] 107 (0x6B) ; F_CHECK_NAME_RESPONSE
[+] 111 (0x6F) ; F_LOCALIZED_STRING
[+] 112 (0x70) ; F_KILLING_SPREE
[+] 113 (0x71) ; F_CREATE_STATIC
[+] 114 (0x72) ; F_CREATE_MONSTER
[+] 115 (0x73) ; F_PLAYER_IMAGENUM
[+] 117 (0x75) ; F_TRANSFER_ITEM
[+] 121 (0x79) ; F_CRAFTING_STATUS
[+] 122 (0x7A) ; F_REQUEST_LASTNAME
[+] 124 (0x7C) ; F_INIT_PLAYER
[+] 125 (0x7D) ; F_REQUEST_INIT_PLAYER
[+] 126 (0x7E) ; F_SET_ABILITY_TIMER
[+] 128 (0x80) ; S_PID_ASSIGN
[+] 129 (0x81) ; S_PONG
[+] 130 (0x82) ; S_CONNECTED
[+] 131 (0x83) ; S_WORLD_SENT
[+] 132 (0x84) ; S_NOT_CONNECTED
[+] 133 (0x85) ; S_GAME_OPENED
[+] 134 (0x86) ; F_MAIL
[+] 135 (0x87) ; S_DATAGRAM_ESTABLISHED
[+] 136 (0x88) ; S_PLAYER_INITTED
[+] 137 (0x89) ; S_PLAYER_LOADED
[+] 138 (0x8A) ; F_RECEIVE_ENCRYPTKEY
[+] 140 (0x8C) ; F_MORALE_LIST
[+] 141 (0x8D) ; F_SURVEY_ADDQUESTION
[+] 142 (0x8E) ; F_SURVEY_END
[+] 143 (0x8F) ; F_SURVEY_RESULT
[+] 144 (0x90) ; F_EMOTE
[+] 145 (0x91) ; F_CREATE_CHARACTER
[+] 146 (0x92) ; F_DELETE_CHARACTER
[+] 147 (0x93) ; F_GFX_MOD
[+] 148 (0x94) ; F_INSTANCE_INFO
[+] 150 (0x96) ; F_KEEP_STATUS
[+] 151 (0x97) ; F_PLAY_TIME_STATS
[+] 152 (0x98) ; F_CATAPULT
[+] 153 (0x99) ; F_GRAVITY_UPDATE
[+] 155 (0x9B) ; F_UPDATE_LASTNAME
[+] 158 (0x9E) ; F_GET_CULTIVATION_INFO
[+] 159 (0x9F) ; F_CRASH_PACKET
[+] 160 (0xA0) ; F_LOGINQUEUE
[+] 161 (0xA1) ; F_INTERRUPT
[+] 162 (0xA2) ; F_INSTANCE_SELECTED
[+] 163 (0xA3) ; F_ACTIVE_EFFECTS
[+] 166 (0xA6) ; F_START_SIEGE_MULTIUSER
[+] 167 (0xA7) ; F_SIEGE_WEAPON_RESULTS
[+] 168 (0xA8) ; F_INTERACT_QUEUE
[+] 169 (0xA9) ; F_UPDATE_HOT_SPOT
[+] 170 (0xAA) ; F_GET_ITEM
[+] 171 (0xAB) ; F_DUEL
[+] 172 (0xAC) ; F_PLAYER_JUMP
[+] 173 (0xAD) ; F_INTRO_CINEMA
[+] 174 (0xAE) ; F_MAGUS_DISC_UPDATE
[+] 175 (0xAF) ; F_FIRE_SIEGE_WEAPON
[+] 176 (0xB0) ; F_GRAPHICAL_REVISION
[+] 178 (0xB2) ; F_AUCTION_POST_ITEM
[+] 179 (0xB3) ; F_CAST_PLAYER_EFFECT
[+] 180 (0xB4) ; F_AUCTION_SEARCH_QUERY
[+] 181 (0xB5) ; F_FLIGHT
[+] 182 (0xB6) ; F_SOCIAL_NETWORK
[+] 183 (0xB7) ; F_AUCTION_SEARCH_RESULT
[+] 184 (0xB8) ; F_PLAYER_ENTER_FULL
[+] 187 (0xBB) ; F_AUCTION_BID_ITEM
[+] 188 (0xBC) ; F_ESTABLISH_DATAGRAM
[+] 189 (0xBD) ; F_PLAYER_INVENTORY
[+] 190 (0xBE) ; F_CHARACTER_INFO
[+] 191 (0xBF) ; F_INIT_STORE
[+] 192 (0xC0) ; F_STORE_BUY_BACK
[+] 193 (0xC1) ; F_OBJECTIVE_INFO
[+] 194 (0xC2) ; F_OBJECTIVE_UPDATE
[+] 195 (0xC3) ; F_SCENARIO_INFO
[+] 196 (0xC4) ; F_SCENARIO_POINT_UPDATE
[+] 197 (0xC5) ; F_OBJECTIVE_STATE
[+] 198 (0xC6) ; F_REALM_BONUS
[+] 199 (0xC7) ; F_OBJECTIVE_CONTROL
[+] 200 (0xC8) ; F_INTERFACE_COMMAND
[+] 201 (0xC9) ; F_SCENARIO_PLAYER_INFO
[+] 202 (0xCA) ; F_FLAG_OBJECT_STATE
[+] 203 (0xCB) ; F_FLAG_OBJECT_LOCATION
[+] 204 (0xCC) ; F_CITY_CAPTURE
[+] 205 (0xCD) ; F_ZONE_CAPTURE
[+] 206 (0xCE) ; F_SALVAGE_ITEM
[+] 207 (0xCF) ; F_AUCTION_BID_STATUS
[+] 208 (0xD0) ; F_PUNKBUSTER
[+] 209 (0xD1) ; F_ITEM_SET_DATA
[+] 210 (0xD2) ; F_INTERACT
[+] 213 (0xD5) ; F_DO_ABILITY
[+] 214 (0xD6) ; F_SET_TIME
[+] 215 (0xD7) ; F_INIT_EFFECTS
[+] 216 (0xD8) ; F_GROUP_STATUS
[+] 217 (0xD9) ; F_USE_ITEM
[+] 218 (0xDA) ; F_USE_ABILITY
[+] 219 (0xDB) ; F_INFLUENCE_DETAILS
[+] 220 (0xDC) ; F_SWITCH_ATTACK_MODE
[+] 221 (0xDD) ; F_BUG_REPORT
[+] 222 (0xDE) ; F_OBJECT_EFFECT_STATE
[+] 226 (0xE2) ; F_EXPERIENCE_TABLE
[+] 227 (0xE3) ; F_CREATE_PLAYER
[+] 228 (0xE4) ; F_UPDATE_STATE
[+] 229 (0xE5) ; F_UI_MOD
[+] 231 (0xE7) ; F_RVR_STATS
[+] 232 (0xE8) ; F_CLIENT_DATA
[+] 233 (0xE9) ; F_INTERACT_RESPONSE
[+] 234 (0xEA) ; F_QUEST_LIST
[+] 235 (0xEB) ; F_QUEST_UPDATE
[+] 236 (0xEC) ; F_REQUEST_QUEST
[+] 237 (0xED) ; F_QUEST_LIST_UPDATE
[+] 238 (0xEE) ; F_CAREER_CATEGORY
[+] 239 (0xEF) ; F_PLAYER_INIT_COMPLETE
[+] 241 (0xF1) ; F_CAREER_PACKAGE_UPDATE
[+] 242 (0xF2) ; F_BUY_CAREER_PACKAGE
[+] 243 (0xF3) ; F_CAREER_PACKAGE_INFO
[+] 244 (0xF4) ; F_PLAYER_RANK_UPDATE
[+] 245 (0xF5) ; F_DO_ABILITY_AT_POS
[+] 246 (0xF6) ; F_CHANNEL_LIST
[+] 247 (0xF7) ; F_TACTICS
[+] 248 (0xF8) ; F_TOK_ENTRY_UPDATE
[+] 249 (0xF9) ; F_TRADE_SKILL_UPDATE
[+] 250 (0xFA) ; F_RENDER_PRIMITIVE
[+] 251 (0xFB) ; F_INFLUENCE_UPDATE
[+] 252 (0xFC) ; F_INFLUENCE_INFO
[+] 253 (0xFD) ; F_KNOCKBACK
[+] 254 (0xFE) ; F_PLAY_VOICE_OVER